Dragon's Dogma: Dark Arisen Test

The game runs very well. Movies play, and there is only weird texture bug that happens if I alt tab and go back in, parts of my character's cape is black before it "loads in" correctly.

Game seems to run fine with pulseaudio. Although I use alsa for all games I run in playonlinux.

Performance is not so great as on my laptop, but my laptop has a newer cpu Intel i7 4720HQ, while my desktop has an AMD FX 4130 (which is 4 years old). I'm seeing some fps drops at times, but it's not a lot. I also get less performance out of my desktop PC on newer games than on my laptop.

For measuring FPS in Linux what do you guys use?

I read somewhere that xact is required component for all Capcom titles, and possible wmp10, depending on the game.

https://en.wikipedia.org/wiki/Cross-platform_Audio_Creation_Tool

Yeah for disgrace wine needs so much cpu power:

For example 4 alus with 2 shared fpus + too slow L2 and L3 cache memory latency like as your fx dont help so much

Wine use more strong fpu with higher frecuency and high ipc + rapid L2 and L3 cache memory latency as occur on intel cpus

Respect FPS in linux, i use steam overlay (previously selected steam overlay in game on steam preferences)

If your game dont stay on steam (wine case) can be added using add non steam game to steam library option (also can create subsections for different type of game if you wish)

In my case have installed internet explorer 7, media player 10, net framework 3.5sp1, directx9 jun 2010, vc++ redist 2005-2008sp1-2010sp1, openal, normal physx, legacy physx, lav filters 0.67, eax, flash player 20 firefox/active x, java 8, 7zip and some libraries when needs specify native in wineconfig for some app

https://www.dropbox.com/sh/zoaf6kzv93kpa1h/AADG-H0BxBADifWyP-e5OW_Ba?dl=0

And some registers for limit pixel shader, vertex shader, use glsl, offscreen rendering mode, strict draw order (needed in some games case sonic generations) and vga size memory

However this settings are easily configurated on playonlinux

:)
 
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