1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Path of Exile Guide

Discussion in 'Guides' started by booman, Aug 4, 2013.

  • by booman, Aug 4, 2013 at 2:16 PM
  • booman

    booman Grand High Exalted Mystic Emperor of Linux Gaming Staff Member

    Joined:
    Dec 17, 2012
    Messages:
    8,339
    Likes Received:
    624
    Trophy Points:
    113
    Location:
    Linux, Virginia
    Home page:
    RPG's have really come a long way...
    Starting with text adventures to isometric Diablo hack-n-slash, then FPS Medieval fantasies to third person sci-fi role playing and now simple facebook games where you build farms, level up and help your friends to tower defense in a massive arena where heroes battle amongst minions.

    pathofexile87.png

    pathofexile94.png

    Path of Exile is another online hack-n-slash that introduces some new elements while utilizing popular skills/loot/leveling to bring you a fresh epic RPG experience.

    Follow my step-by-step guide on installing, configuring and optimizing Path of Exile in Linux with PlayOnLinux.

    Note: This guide applies to the online version of Path of Exile . Other versions may require additional steps.

    Tips & Specs:

    To learn more about PlayOnLinux and Wine configuration, see the online manual: PlayOnLinux Explained

    Mint 17 64-bit
    PlayOnLinux: 4.2.12
    Wine: 1.7.19-WGL_WINE_surface2

    Note: Now tested with newer versions of Wine 2.9-staging with decent performance.

    Wine Installation

    Click Tools
    Select "Manage Wine Versions"
    wine01.png

    Look for the Wine Version: 1.7.19-WGL_WINE_surface2
    Select it
    Click the arrow pointing to the right
    wine02.png

    Click Next

    Downloading Wine
    wine04.png

    Extracting

    Downloading Gecko
    wine05.png

    Installed
    wine06.png

    Wine 1.7.19-WGL_WINE_surface2 is installed and you can close this window

    Downloading the Client

    Go To: http://www.pathofexile.com
    Click "Play Free Now!"
    pathofexile01.png

    Register and then login
    Click "Download Now!"
    pathofexile02.png

    Save the PathOfExileInstaller.msi to your desktop
    pathofexile03.png

    Setup PlayOnLinux

    Launch PlayOnLinux
    Click Install
    pathofexile04.png

    Click "Install a non-listed program"
    pathofexile05.png

    Click Next

    Select "Install a program in a new virtual drive"
    Click Next
    pathofexile07.png

    Name your virtual drive: pathofexile
    Click Next
    pathofexile08.png

    Check all three options:
    • Use another version of Wine
    • Configure Wine
    • Install some libraries

    Click Next
    pathofexile09.png

    Select Wine: 1.7.19-WGL_WINE_surface2
    Click Next
    pathofexile10.png

    Select "32 bits windows installation"
    click Next
    pathofexile11.png

    Configuring Wine

    Applications Tab
    Windows Version: Windows 7
    Click Apply
    pathofexile12.png

    Graphics Tab
    Check: Automatically capture the mouse in full-screen windows
    Check: Emulate a virtual desktop
    Desktop size: 1024x768
    Click Ok
    pathofexile13.png

    Installing Libraries

    Check all of the following:
    • POL_Install_corefonts
    • POL_Install_d3dx9
    • POL_Install_d3dcompiler_43
    • POL_Install_msvc100
    • POL_Install_Registeredfonts
    • POL_Install_riched20
    • POL_Install_Tahoma
    • POL_Install_vcrun2010

    Note: PlayOnLinux will automatically download each library and install them.
    Click Next


    Installing Client

    Click Browse
    pathofexile14.png

    Navigate to your desktop
    Select PathOfExileInstaller.msi
    Click Open
    pathofexile15.png

    Click Next

    Path of Exile Setup Wizard
    Click Next
    pathofexile17.png

    Check "I accept the terms..."
    Click Next
    pathofexile18.png

    Install Path
    Click Next
    pathofexile19.png

    Click Install
    pathofexile20.png

    Click Finish
    pathofexile21.png

    PlayOnLinux Shortcut

    Select: Client.exe
    Click Next
    pathofexile22.png

    Name your shortcut: Path of Exile
    Click Next
    pathofexile23.png

    Click Next

    Configure PlayOnLinux

    Click Configure
    pathofexile25.png

    General Tab
    Wine version: 1.7.19-WGL_WINE_surface2

    Note: Click the + to download other versions of Wine. Click the down-arrow to select other versions of Wine.
    pathofexile26.png

    Display Tab
    GLSL Support: disabled
    Video memory size: the amount of memory on your video card
    pathofexile27.png

    Close Configure

    Launching Path of Exile

    Select "Path of Exile"
    Click Run
    pathofexile28.png

    Note: The client should launch and start updating the full game 7.5 Gigabytes

    Be patient as it loads the login screen
    pathofexile30.png

    Optimization

    Click Graphical Options
    Open the Options
    Click the Graphics tab
    Select Fullscreen
    Select Resolution
    Adjust Shadows, Antialiasing, Textures, Postprocessing & Screen Shake

    Note: disable Engine Multi-threading to reduce flicker

    Click "Apply display settings"
    Click Save
    pathofexile31.png

    Rule of Thumb:
    High settings = More detail, lower frame rates
    Low settings = Less detail, higher frame rates

    Fullscreen bug - Not necessary with newer versions of Wine

    If Path of Exile refuses to launch or won't go fullscreen
    Note: Path of Exile has to be launched at least once

    Navigate to: /home/username/My Games/Path of Exile
    Note: Username is where you put your login

    Open production_Config.ini with Text Editor

    Change:
    fullscreen=false
    to
    fullscreen=true

    Click Save
    pathofexile29.png

    Conclusion:
    Path of Exile ran even better with Wine 1.7.19-WGE_WINE_surface2. The graphics are amazing and rival modern-day engines with all the eye-candy your heart desires. Even up close the details are amazing. I've recently tested with newer versions of Wine like 2.9-staging and for the most part, performance is good. There is a bit of stutter here and there, but its definitely playable with settings on high.

    Also, if you noticed any flickering problems, disable Engine Multi-threading

    I was most impressed with the web of skills. There are so many non-linear option to what path you want to take for increasing your characters abilities.

    Video Gameplay:


    Screenshots:
    pathofexile92.png

    pathofexile90.png

    pathofexile88.png

    pathofexile86.png

    pathofexile85.png

    pathofexile81.png

    pathofexile80.png
    Last edited: Dec 11, 2017
    graywolf.theheathen likes this.

Comments

Discussion in 'Guides' started by booman, Aug 4, 2013.

  1. graywolf.theheathen
    Hey guys I believe my WinSteam PoE is working fine as far as that WINE/Steam error goes. But I'm getting an error now when I choose a character and it starts to load the world. Any ideas?

    Edit: This is the first time I have tried to play it since switching my system from Ubuntu 13.10 w/ Cinnamon to Linux Mint 16 Cinnamon. But they are both Ubuntu 13.10 base so I didn't really think that would be an issue.

    Attached Files:

  2. booman
    Are you using the new Wine 1.7.8?

    I would need to see a debug output to see what the errors are.
    Can you post the debug in PlayOnLinux forum here
  3. graywolf.theheathen
    Yes I am. Posted the log file.
  4. booman
  5. booman
    I take it Path of Exile is working for you?
  6. Valdiz777
    Nah not yet, I am about to try it.
  7. booman
    cool, let me know if it works with newer versions of Wine. I havn't tested PoE in a long time, so I'm curious
  8. graywolf.theheathen
    FYI: I was still getting this error:
    Unable to create texture. D3DERR_NOTAVAILABLE Not Available

    This solved it:
    installed libosmesa6 package.
    Source: http://www.pathofexile.com/forum/view-thread/8980/page/46
  9. booman
    I have updated the Path of Exile guide to reflect the new Wine 1.7.19-WGL_WINE_surface2 version
    It runs beautifully with no lag at all!
  10. holte420
    I've followed your guide to the letter but still get "Failed resetting Direct3D device objects"

    Here's the debug output:

    Code:
    [10/28/14 22:45:17] - Running wine-1.7.19-WGL_WINE_surface2 regedit /home/xxxxx/.PlayOnLinux//tmp/regkey.reg (Working directory : /home/xxxxx/.PlayOnLinux)
    [10/28/14 22:45:17] - Content of /home/xxxxx/.PlayOnLinux//tmp/regkey.reg
    -----------
    REGEDIT4
    
    [HKEY_CURRENT_USER\Software\Wine\Direct3D]
    "VideoMemorySize"="768"
    -----------
    [10/28/14 22:45:22] - Running wine-1.7.19-WGL_WINE_surface2 PathOfExile.exe (Working directory : /home/xxxxx/.PlayOnLinux/wineprefix/pathofexile/drive_c/Program Files/Grinding Gear Games/Path of Exile[10/28/14 22:45:38] - Running wine-1.7.19-WGL_WINE_surface2 PathOfExile.exe (Working directory : /home/xxxxx/.PlayOnLinux/wineprefix/pathofexile/drive_c/Program Files/Grinding Gear Games/Path of Exilefixme:heap:HeapSetInformation (nil) 1 (nil) 0
    fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32fc18 1 C) semi-stub
    fixme:heap:HeapSetInformation 0x110000 0 0x32fdb8 4
    fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32ef7c 1 C) semi-stub
    fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32ed9c 1 C) semi-stub
    fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32ee74 1 C) semi-stub
    fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e6f4 1 C) semi-stub
    fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e5d4 1 C) semi-stub
    fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x2eeb28 1 C) semi-stub
    fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x2ee958 1 C) semi-stub
    fixme:win:EnumDisplayDevicesW ((null),0,0x32e7c8,0x00000000), stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stufixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stubfixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stufixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stufixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stubfixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stufixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
    fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
    fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
    Please configure the application to use double buffering (1 back buffer) if possible.
    fixme:d3d9:Direct3DShaderValidatorCreate9 stub
    fixme:font:get_nearest_charset TCI failing on 20000000
    fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
    fixme:font:get_nearest_charset TCI failing on 20000000
    fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
    fixme:font:get_nearest_charset TCI failing on 20000000
    fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
    fixme:font:get_nearest_charset TCI failing on 20000000
    fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
    fixme:font:get_nearest_charset TCI failing on 20000000
    fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
    fixme:font:get_nearest_charset TCI failing on 20000000
    fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
    fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
    fixme:font:get_nearest_charset TCI failing on 20000000
    fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
    fixme:font:get_nearest_charset TCI failing on 20000000
    fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
    fixme:font:get_nearest_charset TCI failing on 20000000
    fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
    fixme:font:get_nearest_charset TCI failing on 20000000
    fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
    fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
    fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
    fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
    fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
    Mod edit: please use code tags when pasting long output
  11. Marlhin
    @holte420: Open your production_Config.ini and check if borderless_fullscreen = false and fullscreen = true under the [Display] section.

    I have a strange error. When I start the game I can login and I can choose my character but I can't see anything than a black screen and the GUI. When I've chosen my character the loading screen appears and afterwards the game crashes with this error:
    unable to create vertex shader. d3derr_invalidcall

    I have searched in Google but I couldn't find a solution. Some ppl say that you need a better graphicscard to fix this error but I know that ppl can play with an Intel HD3000.
  12. holte420
    I had that same problem too after fixing the ini file, the solution was to enable GLSL Support.

    I have a new problem now. I can actually play the game but, after a while (30 mins to an hour) it just crashes - this isn't location dependant, it's happened in town or out while questing.
  13. Marlhin
    Thank you, this was the solution! Unfortunately the performance is pretty bad on my notebook with Intel HD3000. At the moment I am on vacation so my gaming rig is far away ;)

    @holte240: It might be the GLSL support which can causes crashes but I am not sure... what does the debug log say?
  14. booman
    I'm playing PoE with GLSL disabled. I have not experienced any graphical gliches. I've also been playing for a long time without any crashing. I'm at Act 3.
    I have a feeling it is driver related because the game runs perfectly for Mint 17 64-bit and Nvidia drivers.

    Holte420 - Can you post the debug when it crashes?
  15. holte420
    This is what I got at the end:

    Code:
    err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glUseProgram(program 2690 not linked)".
    err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 6183
    err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
    err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
    err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
    err:d3d_shader:shader_glsl_load_constantsB >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from shader_glsl_load_constantsB() @ glsl_shader.c / 720
    err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glUseProgram(program 2693 not linked)".
    err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 6183
    err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
    err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
    err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
    err:d3d_shader:shader_glsl_load_constantsB >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from shader_glsl_load_constantsB() @ glsl_shader.c / 720
    err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glUseProgram(program 2945 not linked)".
    err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 6183
    err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
    err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
    err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
    err:d3d_shader:shader_glsl_load_constantsB >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from shader_glsl_load_constantsB() @ glsl_shader.c / 720
    err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glUseProgram(program 4064 not linked)".
    err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 6183
    err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
  16. booman
    Yeah, I see those GLSL errors
    Do you get this error with GLSL enabled and disabled?

    Can you play any other games in Linux?
  17. holte420
    I get it when it is enabled but, can't play PoE without it. Torchlight 2 works fine.
  18. booman
    So when GLSL is enabled you get these errors and it crashes from time-to-time?
    When you turn off GLSL what happens?

    Cool, since Torchlight II works, that means you have the 32-bit libraries and proprietary drivers installed.

    Did you do that Production_Config.ini fix?

    Maybe try another version of wine?
    I couldn't get it to run smoothly without Wine 1.7.19-WGL_Wine_surface2
    All other versions would run, but as soon as you started attacking minions there would be a HUGE frame stutter. Like it dropped to 18 frames per second.
  19. cr0ss
    i have the same problem of the @hoite420.
    when i turn off GLSL this happens:
    [​IMG]

    log: https://bpaste.net/show/78e492f60a71

    i try it with different wine versions, but always have the same problem.
    sorry for my bad english.

Share This Page