Bladeforce
New Member
I would be happy to help wherever i can. It's just time as well thats the problem.
The amount of space used by all those games actually isnt alot. Each in their own wineprefix comes to about 600GB (at the moment) although I have plenty to go through yet as you can see.
As i test each game i convert my discs to iso so i am not routing through for cd's all the time and at a guess my images of my games will probably come to a couple of terabytes. (It's a lot easier to mount a cd through cdemu rather than put a disc in the tray all the time)
I do try and use nocd cracks for games too as that negates the need for the cd's.
Tips wise, well I have found a few that have helped me over the months.
I am using Ubuntu 13.10 and it does have quirks when first installing some games.
1. Enabling Legacy Fullscreen support in compiz settings manager under workarounds
2. Setting a custom shortcut under the keyboard system settings to "xkill". I have "CTRL-ALT-Keypad Enter" assigned to the command xkill so if a game seems to have froze in full screen i can hit this combination and an "x" appears on the screen and just click the frozen screen and it automatically kills it (albeit sometimes at the expense of resetting the screen back to the default resolution"
3.. I also use cairo dock and have a shortcut to the command "xrandr -s 1280x1024", my default resolution so i can just click it and it goes back to normal if a game goes craps up or a game exits incorrectly back to the default resolution
4..A very small amount of games (or the ones i have tested) mess with the gamma of screen on exit too so I have another shortcut added to cairo dock with the command "xgamma -gamma 1.0" that resets that
5..To force a 16 bit display, make sure you have xinit installed (I think it is installed by default in Ubuntu) and fire up the command "xinit /usr/share/playonlinux/playonlinux --run "VF2" %F -- :1 -ac -depth 16" obviously replacing "/usr/share/playonlinux/playonlinux --run "VF2" %F" part of that command with whatever shortcut you are trying to run (I think this particular command is only really responsible for older games that demanded a 16 bit display to run, bad programming? who knows) This has worked for quite a few games like Virtua Fighter 2, Moto Racer as quick examples off the top of my head
By the way I play a lot of games on and off but do not play them all the time! I am mainly leaving them there for the chance of me finding time in the future to code a menu launcher like launchpad.
Over the last year or so I have created over 2000 custom icons for all the systems and games I have bought and run from the command line. As an example an Atari 800 computer game would have a custom shortcut with the exe line as
"atari800 -fullscreen -bilinear-filter -artif 0 -vsync -pal -fit-screen height -image-aspect none "/media/sdc1/Roms/Atari800/Action Biker (1985)(Mastertronic)(US).atr"
I've done that for a couple of thousand games so far
The amount of space used by all those games actually isnt alot. Each in their own wineprefix comes to about 600GB (at the moment) although I have plenty to go through yet as you can see.
As i test each game i convert my discs to iso so i am not routing through for cd's all the time and at a guess my images of my games will probably come to a couple of terabytes. (It's a lot easier to mount a cd through cdemu rather than put a disc in the tray all the time)
I do try and use nocd cracks for games too as that negates the need for the cd's.
Tips wise, well I have found a few that have helped me over the months.
I am using Ubuntu 13.10 and it does have quirks when first installing some games.
1. Enabling Legacy Fullscreen support in compiz settings manager under workarounds
2. Setting a custom shortcut under the keyboard system settings to "xkill". I have "CTRL-ALT-Keypad Enter" assigned to the command xkill so if a game seems to have froze in full screen i can hit this combination and an "x" appears on the screen and just click the frozen screen and it automatically kills it (albeit sometimes at the expense of resetting the screen back to the default resolution"
3.. I also use cairo dock and have a shortcut to the command "xrandr -s 1280x1024", my default resolution so i can just click it and it goes back to normal if a game goes craps up or a game exits incorrectly back to the default resolution
4..A very small amount of games (or the ones i have tested) mess with the gamma of screen on exit too so I have another shortcut added to cairo dock with the command "xgamma -gamma 1.0" that resets that
5..To force a 16 bit display, make sure you have xinit installed (I think it is installed by default in Ubuntu) and fire up the command "xinit /usr/share/playonlinux/playonlinux --run "VF2" %F -- :1 -ac -depth 16" obviously replacing "/usr/share/playonlinux/playonlinux --run "VF2" %F" part of that command with whatever shortcut you are trying to run (I think this particular command is only really responsible for older games that demanded a 16 bit display to run, bad programming? who knows) This has worked for quite a few games like Virtua Fighter 2, Moto Racer as quick examples off the top of my head
By the way I play a lot of games on and off but do not play them all the time! I am mainly leaving them there for the chance of me finding time in the future to code a menu launcher like launchpad.
Over the last year or so I have created over 2000 custom icons for all the systems and games I have bought and run from the command line. As an example an Atari 800 computer game would have a custom shortcut with the exe line as
"atari800 -fullscreen -bilinear-filter -artif 0 -vsync -pal -fit-screen height -image-aspect none "/media/sdc1/Roms/Atari800/Action Biker (1985)(Mastertronic)(US).atr"
I've done that for a couple of thousand games so far