Goldeneye Source is a remake of Goldeneye 64 on the Nintedo 64 but with new graphics, maps, weapons and multi-player setup. Relive the nastalgia of when you were a kid playing split-screen death match with the golden gun or moonraker laser.
Follow my step-by-step guide on installing, configuring and optimizing Goldeneye Source in Linux with PlayOnLinux.
Note: This guide applies to the Steam version of Goldeneye Source. Other versions may require additional steps.
Tips & Specs:
To learn more about PlayOnLinux and Wine configuration, see the online manual: PlayOnLinux Explained
Mint 18.1 64-bit
Select "Manage Wine Versions"
Look for the Wine Version: 1.8-d3d_doublebuffer
Click the arrow pointing to the right
Wine 1.8-d3d_doublebuffer is installed and you can close this window
Go To: http://www.steampowered.com
Click Install Steam
Do not click "Install Steam Now"
It will automatically install Linux Steam
Select Windows Steam instead
click "Windows" under the green button
Navigate to your desktop
Click "install a non-listed program"
Select "Install a program in a new virtual drive"
Name your virtual drive: goldeneye
Select all three options:
- Use another version of Wine
- Configure Wine
- Install some libraries
Select Wine 1.8-d3d_doublebuffer
Select "32 bits windows installation"
Windows Version: Windows XP
Check: Automatically capture the mouse in full-screen windows
Check: Emulate a virtual desktop
Desktop size: 1024x768
PlayOnLinux Packages (Libraries, Components, DLL's)
Check the following libraries:
Note: All packages will automatically download and install
Navigate to your desktop
Check: I accept the license...
Click the "X" to close Steam login
Name your shortcut: Goldeneye Source
Select "I don't want to make another shortcut"
Back to PlayOnLinux
Wine version: 1.8-d3d_doublebuffer
Arguments: -no-dwrite -no-cef-sandbox
This fixes the missing font problem
Note: Click the + to download other versions of Wine. Click the down-arrow to select other versions of wine
Video Memory Size: Select the size of Memory your video card/chip uses
Installing Goldeneye Source
Go to: https://www.geshl2.com/client-downloads/
Select one of the links at the bottom to download the game
Save Goldeneye Source on your Desktop
Click "Run a .exe file in this virtual drive"
Click "I Agree"
- Uncheck "Use Full Server List"
- Uncheck "Desktop Shortcut"
- Uncheck "Start Menu Shortcut"
Uncheck "Play GoldenEye: Source"
Select Goldeneye Source
Note: Click debug to see errors and bugs
Click "Login to existing account"
Find GoldenEye in your Library
Install Source SDK Base 2007
Uncheck "Create desktop shortcut"
Uncheck "Create start menu shortcut"
Wait for Source SDK to download
Click Play again
Rule of thumb:
Higher settings = More detail, lower frame rates
Lower settings = Less detail, higher frame rates
Click Video Tab
- Aspect Ratio
- Display mode
- Model detail
- Water detail
- Antialiasing mode
- Motion Blur
- High Dynamic Range
- Texture detail
- Shadow detail
- Filtering mode
- Shader detail
- Color correction
- Wait for vertical sync
- Multi-core Rendering
Goldeneye Source ran really well in PlayOnLinux once I tested it with Wine 1.8-d3d_doublebuffer. Wine 2.0 and newer "staging" versions would crash/freeze randomly on any map. So it appears there is some kind of memory leak depending on the version of Wine and your settings. The "doublebuffer" patched version of Wine helped with these leaks, but some maps continued to crash. If it crashes, just launch again and the map should run fine.
I was able to play LAN games with bots too. The host will not show up in the server browser, but you can join the game by enabling the Developer console, pressing tilda and connecting to the host IP address. Type: connect 192.168.111.###
Goldeneye Source is now available on github https://github.com/goldeneye-source so I am hoping someone will port it to Linux natively, but until then, we can still play in PlayOnLinux/Wine