Fable: The Lost Chapters Guide

Fable: The Lost Chapters, is a Hero Adventure with all the nuts-n-bolts of an action RPG game. Melee weapons, ranged weapons and magical attacks are all part of your arsenal as you fight bandits, mages, animals, monsters and bosses. There is also customization of your characters appearance.

Naturally I wanted to see if it runs on Linux in the PlayOnLinux environment.
Follow this step-by-step guide to learn how to configure, install and optimize your game with PlayOnLinux.

fable54a.png


To learn more about PlayOnLinux and Wine configuration, see the online manual:
PlayOnLinux Explained

Mint 14 32-bit
PlayOnLinux: 4.1.9
Wine: 1.4

Copying CD files

Create a new folder on your desktop
Name it: Fable

Enter your Fable Disk 1

Select all the files on Fable Disk 1
Copy to your new Fable folder
fable01a.png

Note: My CD ROM always errored with the 00002.tmp file, so I would skip it and everything else would copy fine. I had to search online for this .tpm file and downloaded it.

Files copying
fable02a.png

Enter Fable Disk 2

Select these files only:
  • Fable - The Lost Chapters
  • Disk2C-1.cab
Copy and paste to your new Fable folder
fable03a.png

Note: Linux will ask to merge "Fable - The Lost Chapters" because it has a duplicate data folder with audio and videos.

Select "Merge"

Continue with Fable Disk 3 and Disk 4.
Disk 3 will also have a "Fable - The Lost Chapters" folder and a "Disk3C-1.cab" file
Disk 4 only has "Disk4C-1.cab" file

Finished state of your new Fable folder
fable04a.png

Wine Install

Launch PlayOnLinux

Click "Tools"
Select "Manage Wine versions"
wine01.png


Naviate down the list until you find 1.4

Select 1.4
Click the top (greater than) button to add Wine 1.4 to your "Installed wine Versions" list
wine02.png


Note: Try using stable Wine 1.8 and 1.8-staging

Wizard
Click Next
wine03.png


Downloading Wine
wine04.png


Extracting
wine05.png


When its done you should now have Wine 1.4 on your list of "Installed Wine versions"
Close Wine manager


PlayOnLinux Setup - Virtual Drive & Libraries

Go back to PlayOnLinux
Click Install
fable05.png


Install Menu
Click "Install a non listed program"
fable06.png


Manual Installation
Click Next
fable07.png


Select "Install a program in a new virtual drive"
Click Next
fable08.png


Name your virtual drive: Fable
Click Next
fable09.png


Select all 3 options:
  • Use another version of Wine
  • Configure Wine
  • Install some libraries
Click Next
fable10.png


Select 1.4
Click Next
fable11.png


Note: If you are running a 64-bit system, PlayOnLinux will prompt if you want to use a 64-bit or 32-bit virtual drive.
ALWAYS SELECT THE 32-bit VIRTUAL DRIVE

Wine configuration
Select Application Tab
Windows version: Windows 7

Click Ok
fable12.png


Installing Windows Components

Select Libraries:
  • POL_Install_d3dx9
  • POL_Install_d3dx9_36
  • POL_Install_devenum
  • POL_Install_mfc42
  • POL_Install_quartz
  • POL_Install_vcrun6
  • POL_Install_wmp9
Note: if you don't already have any of these libraries in your /home/username/.playonlinux/resources Directory, then they will download for you.

Installing DirectX 9

Installing MFC42.DLL

Installing quartz

Downloading Installing vcrun6

Installing wmp9


Installing Fable

Install File
Click Browse
fable26.png



Navigate to your desktop and open the new Fable folder
Select the "Setup.exe"

Click Open
fable27.png


Confirmation
Click Next
fable28.png


InstallShield Wizard
Click Next

Setup Type
Click Next

Product KEY
Enter the Fable product KEY from the game insert
Click OK

Installing
Installing should take about 15-20 minutes

Complete

Uncheck both options because we have more configuring to do
Click Finish
fable34.png


Shortcut

Select Fable.exe
Click Next
fable35.png


Name the shortcut Fable

Click Next
fable36.png



Select "I don't want to make another shortcut"
Click Next
fable37.png


Now you will have a Fable shortcut on your desktop

Wine Drives

In PlayOnLinux click Configure

Select the Fable virtual drive
Click the Wine tab
Click "Configure Wine"
fable38.png


Wine Configuration

Select the Drives tab
Make sure "D:" drive is mapped to your Fable Disk 1
Click OK
fable39.png


Note: to doublecheck where your disk is mapped, right click the CD ROM on your desktop and select properties.

PlayOnLinux Configuration

Click the Display Tab
fable40.png


Direct Draw Renderer: opengl
Video Memory Size: the memory on your card
Offscreen rendering mode: fbo

Restart Windows
Go back to the Wine tab
Click "Windows Reboot"
Close the Configuration window
fable41.png


Close Configuration

Select Fable
Click Run

License Agreement
You should see a splash screen
After it syncs with your CD ROM you will have to agree to the license agreement
fable42.png


Fable
Click anywhere
fable43.png


Options

Select Options
Click Video Options
fable46.png


I was able to adjust all video options to my desire.
Widescreen ratios worked great and I cranked all of the texture, anti-aliasing, mesh and shadows

Click Apply

Note: I noticed some flickering in the shadows during gameplay. It seems turning down shadow detail may fix it.

Screenshots:
fable47a.png

fable48a.png

fable49a.png

fable50a.png

fable51a.png

fable53a.png
 
Last edited:
I used the official install script in PlayOnLinux. The game starts and says that it can't play the opening intro and to please check my hardware. I forgot the error code 800 something.
 
Did the script install wmp9? I'm pretty sure the opening splash logos and movie are only supported by Windows Media Player 9, but can't verify that.
I think you can rename the video folder and then it will skip the intros.
 
It installed wm9 but it doesn’t work. I am guessing its like Civilization 5 inn which the opening video's don't play but the rest of the game works and you can play Civ 5's videos manually from the directory’s. I looked through your guide and found there was some display settings that the script didn't use. Microsoft probably updated the game since the script was made. The game seems to be running now except for the video error at the very beginning. I notice the script set the memory in wine higher than your guide says but that may be the script seeing my card and seeing I have more memory than you do.
 
I just tried changing the default profile and wine crashed! I had to restart and clipper failed to record the wine crash report. I had selected all the text of the wine crash and selected copy. After reboot it wasn't in the clipper history so all I can say is that wine crashed. I know its vague but there is no back trace to report.
 
I just tried changing the default profile and wine crashed! I had to restart and clipper failed to record the wine crash report. I had selected all the text of the wine crash and selected copy. After reboot it wasn't in the clipper history so all I can say is that wine crashed. I know its vague but there is no back trace to report.

O good my POL log file has it:

Code:
05/12/14 15:41:38] - Running wine-1.4.1 Steam.exe steam://rungameid/204030 (Working directory : /home/steve7233/.PlayOnLinux/wineprefix/FableTheLostChapters/drive_c/Program Files/Steam)
[0512/154142:ERROR:resource_bundle.cc(417)] Failed to load C:\Program Files\Steam\bin\chrome.pak
Some features may not be available.
[0512/154142:ERROR:network_change_notifier_win.cc(126)] WSALookupServiceBegin failed with: 8
[0512/154211:ERROR:resource_bundle.cc(417)] Failed to load C:\Program Files\Steam\bin\chrome.pak
Some features may not be available.
[0512/154211:ERROR:network_change_notifier_win.cc(126)] WSALookupServiceBegin failed with: 8
[05/12/14 16:17:26] - Running wine-1.4.1 Steam.exe steam://rungameid/204030 (Working directory : /home/steve7233/.PlayOnLinux/wineprefix/FableTheLostChapters/drive_c/Program Files/Steam)
[0512/161735:ERROR:resource_bundle.cc(417)] Failed to load C:\Program Files\Steam\bin\chrome.pak
Some features may not be available.
[0512/161735:ERROR:network_change_notifier_win.cc(126)] WSALookupServiceBegin failed with: 8
wine: Unhandled page fault on read access to 0x0000000c at address 0x7e6009c8 (thread 0057), starting debugger...
fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x10020f00, 0x10094f58, 0x10094f50
fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x10020f00, 0x10094f90, 0x10094f88
fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x10020f00, 0x10094f20, 0x10094f18
fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x10020f00, 0x10094fc8, 0x10094fc0
fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x10020f00, 0x10095000, 0x10094ff8
fixme:imm:ImmGetOpenStatus (0x12fa98): semi-stub
Unhandled exception: page fault on read access to 0x0000000c in 32-bit code (0x7e6009c8).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7e6009c8 ESP:0030d674 EBP:0030d7bc EFLAGS:00210206(  R- --  I  - -P- )
EAX:00000000 EBX:7e606108 ECX:0030d4c4 EDX:00000000
ESI:00143860 EDI:000b012e
Stack dump:
0x0030d674:  000b012e 7b895a48 7bc3edd9 7b895a48
0x0030d684:  0030d6f4 7e600980 c0000135 7e5f0000
0x0030d694:  7bc4b9d9 7bca4eec 0030d6fc 7bc4ba9d
0x0030d6a4:  7e5f0000 7b895a48 7ffd8bf8 7bc4e836
0x0030d6b4:  7e606c0a 7eb9a77f 7ffd8bf8 00016234
0x0030d6c4:  0000004b 00110500 00000cbc 7e6065d4
Backtrace:
=>0 0x7e6009c8 ImmProcessKey+0x48() in imm32 (0x0030d7bc)
  1 0x7eb37053 in user32 (+0x67052) (0x0030db1c)
  2 0x7eb3bd6c PeekMessageW+0x7b() in user32 (0x0030db7c)
  3 0x100267cb in gameoverlayrenderer (+0x267ca) (0x0030db98)
  4 0x009a4f4c in fable (+0x5a4f4b) (0x7b86fe00)
0x7e6009c8 ImmProcessKey+0x48 in imm32: movl    0xc(%eax),%edx
Modules:
Module    Address            Debug info    Name (145 modules)
PE      340000-  3bb000    Deferred        msvcp71
PE      400000- 146c000    Export          fable
PE    1470000- 16c3000    Deferred        d3dx9_25
PE    2e00000- 2e29000    Deferred        strings
PE    10000000-100bb000    Export          gameoverlayrenderer
ELF    795bc000-7b800000    Deferred        libnvidia-glcore.so.331.38
ELF    7b800000-7b8f6000    Deferred        kernel32<elf>
  \-PE    7b810000-7b8f6000    \              kernel32
ELF    7bc00000-7bcc1000    Deferred        ntdll<elf>
  \-PE    7bc10000-7bcc1000    \              ntdll
ELF    7bf00000-7bf03000    Deferred        <wine-loader>
PE    7c340000-7c396000    Deferred        msvcr71
ELF    7ca26000-7cae4000    Deferred        quartz<elf>
  \-PE    7ca40000-7cae4000    \              quartz
ELF    7cae4000-7cb26000    Deferred        dinput<elf>
  \-PE    7caf0000-7cb26000    \              dinput
ELF    7cb9a000-7cc00000    Deferred        ddraw<elf>
  \-PE    7cba0000-7cc00000    \              ddraw
ELF    7cd04000-7cd19000    Deferred        midimap<elf>
  \-PE    7cd10000-7cd19000    \              midimap
ELF    7cd19000-7cd3d000    Deferred        devenum<elf>
  \-PE    7cd20000-7cd3d000    \              devenum
ELF    7cd3d000-7cd60000    Deferred        dxdiagn<elf>
  \-PE    7cd40000-7cd60000    \              dxdiagn
ELF    7cd60000-7cd69000    Deferred        libogg.so.0
ELF    7cd69000-7cd95000    Deferred        libvorbis.so.0
ELF    7cd95000-7cf0d000    Deferred        libvorbisenc.so.2
ELF    7cf0d000-7cf7f000    Deferred        libsndfile.so.1
ELF    7cf7f000-7cfee000    Deferred        libpulsecommon-4.0.so
ELF    7cfee000-7d0e4000    Deferred        libasound.so.2
ELF    7d0fb000-7d124000    Deferred        msvfw32<elf>
  \-PE    7d100000-7d124000    \              msvfw32
ELF    7d4ac000-7d4c4000    Deferred        msacm32<elf>
  \-PE    7d4b0000-7d4c4000    \              msacm32
ELF    7d577000-7d5ab000    Deferred        libflac.so.8
ELF    7d5ab000-7d5b5000    Deferred        libwrap.so.0
ELF    7d5b5000-7d604000    Deferred        libpulse.so.0
ELF    7d608000-7d61c000    Deferred        avicap32<elf>
  \-PE    7d610000-7d61c000    \              avicap32
ELF    7d61c000-7d623000    Deferred        libasound_module_pcm_pulse.so
ELF    7d623000-7d64e000    Deferred        winealsa<elf>
  \-PE    7d630000-7d64e000    \              winealsa
ELF    7d712000-7d816000    Deferred        libgl.so.1
ELF    7d816000-7d86d000    Deferred        riched20<elf>
  \-PE    7d820000-7d86d000    \              riched20
ELF    7d86d000-7d876000    Deferred        librt.so.1
ELF    7d876000-7d87a000    Deferred        libgpg-error.so.0
ELF    7d87a000-7d8c5000    Deferred        libdbus-1.so.3
ELF    7d8c5000-7d939000    Deferred        libgcrypt.so.11
ELF    7d939000-7d949000    Deferred        libtasn1.so.3
ELF    7d949000-7d955000    Deferred        libkrb5support.so.0
ELF    7d955000-7d985000    Deferred        libk5crypto.so.3
ELF    7d985000-7da43000    Deferred        libkrb5.so.3
ELF    7da43000-7da55000    Deferred        libavahi-client.so.3
ELF    7da55000-7da63000    Deferred        libavahi-common.so.3
ELF    7da63000-7dafb000    Deferred        libgnutls.so.26
ELF    7dafb000-7db40000    Deferred        libgssapi_krb5.so.2
ELF    7db40000-7dbad000    Deferred        libcups.so.2
ELF    7dbb5000-7dbc0000    Deferred        libjson-c.so.2
ELF    7dc5b000-7dc5f000    Deferred        libnvidia-tls.so.331.38
ELF    7dc61000-7dc68000    Deferred        libasyncns.so.0
ELF    7dc81000-7dca2000    Deferred        mmdevapi<elf>
  \-PE    7dc90000-7dca2000    \              mmdevapi
ELF    7dca2000-7dce4000    Deferred        dsound<elf>
  \-PE    7dcb0000-7dce4000    \              dsound
ELF    7dce4000-7dd17000    Deferred        uxtheme<elf>
  \-PE    7dcf0000-7dd17000    \              uxtheme
ELF    7dd45000-7dd4b000    Deferred        libxfixes.so.3
ELF    7dd4b000-7dd56000    Deferred        libxcursor.so.1
ELF    7dd57000-7dd5b000    Deferred        libkeyutils.so.1
ELF    7dd5b000-7dd60000    Deferred        libcom_err.so.2
ELF    7dd60000-7dd73000    Deferred        psapi<elf>
  \-PE    7dd70000-7dd73000    \              psapi
ELF    7ddf3000-7de1c000    Deferred        libexpat.so.1
ELF    7de1c000-7de57000    Deferred        libfontconfig.so.1
ELF    7de57000-7de68000    Deferred        libxi.so.6
ELF    7de68000-7de6c000    Deferred        libxcomposite.so.1
ELF    7de6c000-7de77000    Deferred        libxrandr.so.2
ELF    7de77000-7de82000    Deferred        libxrender.so.1
ELF    7de82000-7de88000    Deferred        libxxf86vm.so.1
ELF    7de88000-7dead000    Deferred        libxcb.so.1
ELF    7dead000-7dfe1000    Deferred        libx11.so.6
ELF    7dfe1000-7dff4000    Deferred        libxext.so.6
ELF    7dff4000-7e00e000    Deferred        libice.so.6
ELF    7e00e000-7e017000    Deferred        libsm.so.6
ELF    7e017000-7e0aa000    Deferred        winex11<elf>
  \-PE    7e020000-7e0aa000    \              winex11
ELF    7e0aa000-7e0d2000    Deferred        libpng12.so.0
ELF    7e0d2000-7e0e6000    Deferred        libz.so.1
ELF    7e0e6000-7e185000    Deferred        libfreetype.so.6
ELF    7e185000-7e277000    Deferred        oleaut32<elf>
  \-PE    7e1a0000-7e277000    \              oleaut32
ELF    7e277000-7e36a000    Deferred        comctl32<elf>
  \-PE    7e280000-7e36a000    \              comctl32
ELF    7e36a000-7e3d5000    Deferred        shlwapi<elf>
  \-PE    7e380000-7e3d5000    \              shlwapi
ELF    7e3d5000-7e5e7000    Deferred        shell32<elf>
  \-PE    7e3e0000-7e5e7000    \              shell32
ELF    7e5e7000-7e608000    Dwarf          imm32<elf>
  \-PE    7e5f0000-7e608000    \              imm32
ELF    7e608000-7e620000    Deferred        libresolv.so.2
ELF    7e63f000-7e660000    Deferred        iphlpapi<elf>
  \-PE    7e650000-7e660000    \              iphlpapi
ELF    7e660000-7e68f000    Deferred        ws2_32<elf>
  \-PE    7e670000-7e68f000    \              ws2_32
ELF    7e68f000-7e6a9000    Deferred        wsock32<elf>
  \-PE    7e690000-7e6a9000    \              wsock32
ELF    7e6a9000-7e6d0000    Deferred        msacm32<elf>
  \-PE    7e6b0000-7e6d0000    \              msacm32
ELF    7e6d0000-7e77c000    Deferred        winmm<elf>
  \-PE    7e6e0000-7e77c000    \              winmm
ELF    7e77c000-7e7f2000    Deferred        rpcrt4<elf>
  \-PE    7e790000-7e7f2000    \              rpcrt4
ELF    7e7f2000-7e8f7000    Deferred        ole32<elf>
  \-PE    7e810000-7e8f7000    \              ole32
ELF    7e8f7000-7e912000    Deferred        dinput8<elf>
  \-PE    7e900000-7e912000    \              dinput8
ELF    7e912000-7e99f000    Deferred        msvcrt<elf>
  \-PE    7e930000-7e99f000    \              msvcrt
ELF    7e99f000-7ea00000    Deferred        advapi32<elf>
  \-PE    7e9b0000-7ea00000    \              advapi32
ELF    7ea00000-7eabd000    Deferred        gdi32<elf>
  \-PE    7ea10000-7eabd000    \              gdi32
ELF    7eabd000-7ebfb000    Dwarf          user32<elf>
  \-PE    7ead0000-7ebfb000    \              user32
ELF    7ebfb000-7ed32000    Deferred        wined3d<elf>
  \-PE    7ec10000-7ed32000    \              wined3d
ELF    7ed32000-7ed69000    Deferred        d3d9<elf>
  \-PE    7ed40000-7ed69000    \              d3d9
ELF    7ed69000-7ed76000    Deferred        libnss_files.so.2
ELF    7ed76000-7ed82000    Deferred        libnss_nis.so.2
ELF    7ed82000-7ed9b000    Deferred        libnsl.so.1
ELF    7ef9b000-7efe1000    Deferred        libm.so.6
ELF    7efe2000-7efe8000    Deferred        libuuid.so.1
ELF    7efe8000-7f000000    Deferred        version<elf>
  \-PE    7eff0000-7f000000    \              version
ELF    f7400000-f7404000    Deferred        libxinerama.so.1
ELF    f7405000-f740a000    Deferred        libdl.so.2
ELF    f740a000-f75b9000    Deferred        libc.so.6
ELF    f75b9000-f75d5000    Deferred        libpthread.so.0
ELF    f75d7000-f75e0000    Deferred        libnss_compat.so.2
ELF    f75f0000-f75f4000    Deferred        libxau.so.6
ELF    f75f5000-f7736000    Dwarf          libwine.so.1
ELF    f7738000-f775a000    Deferred        ld-linux.so.2
ELF    f775a000-f775b000    Deferred        [vdso].so
Threads:
process  tid      prio (all id:s are in hex)
00000008 Steam.exe
    00000053    0
    00000046    0
    00000045    0
    00000044    0
    00000041    0
    00000040    0
    0000003f    0
    0000003e    0
    0000003d    0
    0000003c    0
    0000003b    0
    0000003a    0
    00000039    0
    00000038    0
    00000037    0
    00000035    0
    00000034    0
    00000033    0
    00000032    0
    00000031    0
    00000030    0
    0000002f    0
    0000002e    0
    0000002d    0
    0000002c    0
    0000002b    0
    0000002a    0
    00000029    0
    00000028    0
    00000027    0
    00000024    0
    00000009    0
0000000e services.exe
    0000001f    0
    0000001e    0
    00000015    0
    00000010    0
    0000000f    0
00000012 winedevice.exe
    00000019    0
    00000014    0
    00000013    0
0000001a plugplay.exe
    00000020    0
    0000001d    0
    0000001b    0
00000025 explorer.exe
    00000026    0
00000056 (D) C:\Program Files\Steam\SteamApps\common\Fable The Lost Chapters\Fable.exe
    00000060    0
    0000005f    0
    0000005e  15
    0000005d    0
    0000005c    0
    0000005b  15
    0000005a    0
    00000059    0
    00000058    1
    00000057    0 <==
00000061 GameOverlayUI.exe
    00000023    0
    00000022    0
    00000021    0
    00000043    0
    00000042    0
    0000000b    0
    00000067    0
    00000066    0
    00000065    0
    00000064    0
    00000063    0
    00000062    0
fixme:imm:ImmReleaseContext ((nil), (nil)): stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
XIO:  fatal IO error 11 (Resource temporarily unavailable) on X server ":0"
      after 1021 requests (1021 known processed) with 1 events remaining.
XIO:  fatal IO error 11 (Resource temporarily unavailable) on X server ":0"
      after 135 requests (135 known processed) with 0 events remaining.
[05/12/14 16:35:19] - Running wine-1.4.1 Steam.exe steam://rungameid/204030 (Working directory : /home/steve7233/.PlayOnLinux/wineprefix/FableTheLostChapters/drive_c/Program Files/Steam)
[0512/163533:ERROR:resource_bundle.cc(417)] Failed to load C:\Program Files\Steam\bin\chrome.pak
Some features may not be available.
[0512/163533:ERROR:network_change_notifier_win.cc(126)] WSALookupServiceBegin failed with: 8
[0512/163602:ERROR:resource_bundle.cc(417)] Failed to load C:\Program Files\Steam\bin\chrome.pak
Some features may not be available.
[0512/163602:ERROR:network_change_notifier_win.cc(126)] WSALookupServiceBegin failed with: 8
wine: Unhandled page fault on read access to 0x0000000c at address 0x7e60c9c8 (thread 000d), starting debugger...
fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x10020f00, 0x10094f58, 0x10094f50
fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x10020f00, 0x10094f90, 0x10094f88
fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x10020f00, 0x10094f20, 0x10094f18
fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x10020f00, 0x10094fc8, 0x10094fc0
fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x10020f00, 0x10095000, 0x10094ff8
fixme:imm:ImmGetOpenStatus (0x12fa98): semi-stub
fixme:imm:ImmReleaseContext ((nil), (nil)): stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
XIO:  fatal IO error 11 (Resource temporarily unavailable) on X server ":0"
      after 124 requests (124 known processed) with 0 events remaining.
XIO:  fatal IO error 11 (Resource temporarily unavailable) on X server ":0"
      after 814 requests (814 known processed) with 1 events remaining.
 
Ugh, that overlay! :mad:
I hope Wine developers can eventually get it to work. Some games require it to play multiplayer or cooperative.
I remember having problems with the intro video. Its probably better to skip it anyways.
 
I'll just ignore the error message and continue playing. I figure just leave it as is since its not affecting anything. Some day when I try a newer wine version it might start working but until then it doesn’t hurt anything. Maybe the wine devs will fix it some day but if not then no biggie.
 
I wonder If the wine devs ever look on this forum for clues as to what needs fixing or improvement. * They are probably to arrogant to look anywhere but www.winehq.com .
 
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who knows... but I found more success using PlayOnLinux alone than using Wine by its-self.
Whenever I try a new game, I always go to WineHQ's first, then google search, then start trial-n-error as you have been doing.
My list of failed games is pretty small.
I tried Fate this morning and it refuses to launch the WildTangent client.
 
Really? what games do you have?
I have also experience problems with the BigFish client too.
Wine is just not "client" friendly with all of these IE8 compatible clients.
 
I will try to remember. Sins of a Solar Empire 1 all expansions. Galactic Civilizations 1 (I have every Galactic Civ game and all expansions and DLC for I and II on Steam. I haven't bought III yet but it just came out last month.)

I can't remember the rest right now as its been to long. I will long in later on the web site and get the list.

BTW: El Presidente has decreed that Tropico 5 will be out on May 25th! I have it pre ordered on Steam and am looking foward to the Linux version that will be out later. I already have version 4 for win Steam.
 
While this is a great walk through, i find its best to also create the short cut to WMP9 (windows media player) and run that once, BEFORE you run Fable, as some stuff isnt setup in WMP until it is ran once (like the handling of the video files
 
Awesome tip!
I've always wondered if running Windows Media Player, VLC or LAV one time will help a game to see the default video codec application.
 
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