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Unreal Engine 3 and VRAM

Discussion in 'General Linux Discussion' started by booman, Oct 6, 2015.

  1. booman

    booman Grand High Exalted Mystic Emperor of Linux Gaming Staff Member

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    I just read this post on Reddit: Fix for Bioshock Stuttering
    There is a quick-n-easy tweak for improving frames per second in Unreal Engine 3 games.
    I'm not sure of the side effects, but the poster mentions a bunch of other games that gain performance improvements.

    Can anyone confirm if this works?[/QUOTE]
  2. mrdeathjr28

    mrdeathjr28 Active Member

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    Yes for many unreal engine 3 based games (eons ports or wine) increase poolsize helps

    Native games test with various poolsize depending game

    Bioshock Infinite use 1800mb




    Deadfall Adventures use 1500mb




    SpecOps The Line




    Borderlands 2




    :)
  3. mrdeathjr28

    mrdeathjr28 Active Member

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    Also on Wine Games with various poolsize depending game part 1


    Alpha Protocol




    Contrast




    Damnation




    Mirrors Edge




    Rise of Argonauts



    :)
  4. mrdeathjr28

    mrdeathjr28 Active Member

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    Also on Wine Games with various poolsize depending game part 2


    Brother in Arms hells Highway




    Legendary




    Lili Child of Geos




    Medal of Honor Airbone




    Remember Me




    In my case use this some time ago in others unreal engine 3 games like as woolfe the red hood diaries, rise of the triad, abyss odyssey, bulletstorm, borderlands 1, leisure suite larry burst office bust, unreal tournament 3 and others

    However is highly recommend after made changes put file as read only for prevent if game wants change values*

    *Also usefull for another items configurable in engine like as dynamic shadows, light enviroment shadows, composite lights, motion blur, motion blur pause, motion blur skinning, depth of field, ambient occlusion, bloom, lens flares, fog volumes, high poly chars, subsurfacescattering, radial blur and others

    :)
  5. booman

    booman Grand High Exalted Mystic Emperor of Linux Gaming Staff Member

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    Awesome! Wow, you went "All out" with your confirmation!
    Thanks, I'll remember to use this when I'm getting lower than expected frame rates from Unreal Engine games.

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